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Helios Interactive
For Helios Interactive Sales Support: Sales |
Jobs
All positions are for our Winter Park, Florida studio. You must be able to work in the United States to be eligible.
Our beliefs about work environments are pretty simple: give talented and experienced people the tools they need, the colleagues who will stimulate them, and the opportunity to build games they want to play. We are constantly on the lookout for self-motivated, self-directed individuals who are interested in all aspects of building great entertainment experiences.
The people who work at Helios Interactive are multi-talented, with expertise in one or two particular areas. We don’t have managers or producers of any kind. We tend to hire senior people who have shipped several titles before arriving here. And we have also hired a few people right out of school when we’ve been impressed by an interesting game, mod, or level that the candidate built.
Even if you don’t see a specific job listing on this page that matches your background, please still contact us — we’re always hiring smart people. We are always looking for smart, talented, creative, interesting people who are solving interesting problems—people who will make our products and our company the best in the industry.
If you think Helios Interactive sounds like the place for you, feel free to contact us even if you don’t see a specific job listing that matches your background.
PUTTING TOGETHER YOUR PORTFOLIO
Anyone seeking an art-related position with Helios will be expected to submit a portfolio. For an overview of tips regarding putting your portfolio together, please read this Insightful QA Article.
GUIDELINES FOR SUBMITTING A DEMO REEL
- Reels may be submitted on CD-ROM or DVD-ROM or via a link to an online portfolio.
- The length of your reel should be limited to 5 minutes and consist of work that you’re most proud of, starting with your most recent work.
- Music is nice; your ability to show your visual skills is nicer.
- Please include a shot breakdown explaining what you did on your reel and what software (if applicable) was used to achieve the effects.
GENERAL EXPERIENCE GUIDELINES
Note: While these are general guidelines for applicants, we are always interested in talented people to join our team. Internships and contract positions are available from time to time as well, so if you feel you have the right stuff – get a hold of us!
Artists
3 + years industry experience
Working knowledge of 3ds Max or Maya and Photoshop, Mudbox, Zbrush a plus
Ability to take a piece from concept to final product
Animators
3 + years industry experience
Working knowledge of 3ds Max or Maya
Ability to animate from concept to final product
Engineers
3 + years industry experience
C++ expert
Other graphics, AI or database expertise preferred
Level Designers
3 + years industry experience
Working knowledge of a professional level design tool
Programming, art or architecture experience a plus
HELIOS INTERACTIVE IS ACTIVELY SEEKING CANDIDATES TO FILL THE FOLLOWING ROLES:
Senior Programmer
Senior Programmer for game run-time and tool-time software. Researches, designs and develops specialized software systems and applications for advanced three-dimensional interactive graphic elements for use in cutting edge technological media formats including advanced video game consoles, PC, and on-line gaming. Utilizes in-depth knowledge of computer science, engineering, applied mathematics skills and business background to drive next generation features for software and 3-D graphics systems, known as 3-D engines, developed by Helios Interactive.
Senior Programmer: Web Applications
Work as part of Helios’ development team, adding web applications and components to our best-of-breed computer games and pioneering e-commerce platform.
Regularly ship a variety of products from small internal tools to large-scale web applications used by millions of people per month.
Directly and meaningfully impact the experience of those players & customers.
Senior User Experience Designer
As a designer at Helios, you’ll be part of an extremely motivated, dedicated, and experienced group of people. You’ll be joining a team that is responsible for some of the most compelling computer entertainment experiences of the last decade. You will also contribute significantly to GameCore, Helios’ pioneering game development technology, gaming community and digital distribution / e-commerce platform.
Graphic Designer / Web Designer
As a designer at Helios, you’ll be part of an extremely motivated, dedicated, and experienced group of people. You will:
Work as part of Helios’s core applications and marketing teams, adding web sites and web components to our best-of-breed computer games and pioneering e-commerce platform.
Regularly ship a variety of web-based experiences, from internal communications to large-scale web sites used by millions of people per month.
Communicate through the web to Helios’s customers about the variety of offerings available to them in Helios’s online stores.
Work with existing product identities and brands to create compelling web-based marketing solutions.
Senior Software Engineer, GameCore
Help build future versions of GameCore, the digital entertainment platform that is changing the industry. As a Senior Software Engineer, you’ll be a key team member, help drive GameCore architecture, and be a top coding contributor. You’ll design and deliver new features to enable new game experiences, better deliver all kinds of digital content to millions of customers, enhance community features, and drive revenue. Must be experienced in all phases of a project lifecycle and have great customer focus. May mentor other developers.
Requirements: 5+ years experience building commercial software in C++. Strong C++ and fundamental computer science skills. Experience building high-scale, high-reliability network e-commerce products a plus. A bachelor’s degree in computer science or equivalent.
Software Engineer, GameCore
Help build future versions of GameCore, the digital entertainment platform that is changing the industry. As a Software Engineer, you’ll design and deliver new features to enable new game experiences, better deliver all kinds of digital content to millions of customers, enhance community features, and drive revenue.
Requirements: 3+ years experience building commercial software in C++. Strong C++ and fundamental computer science skills. Network programming experience helpful. A bachelor’s degree in computer science or equivalent.
To apply for any of the above positions, please email your resume, URL, and/or work samples.
